v0.4.0 beta
_nake » Devlog
removed content:
- wind strength setting since it doesn't impact performance as much as I previously thought if at all
added content
- add a dedicated setting to differentiate between the game's speed and the snake's speed
- add BIRCH scenery
update:
- add the ability to give the buttons rounded corners
- update Oak and Pine models to make branches thinner
- update control switching icon
- remove lower zoom levels since ther's practically no use for them
- update WOODS to include birch trees
- turn the SHADOWS setting into a boolean and increase performances when it's turned off
- update GRAVEYARD map to remove that one GODDAMN pothole
bugfix:
- oak branch clips into the trunk
- if some players slots are available, don't boot out bots when adding players
- multiple players can lose on the same turn (take into account for replay purposes)
- record queued directions for replay purposes because confused item reverses directions
- wrong command prompt: "play" instead of "pause"
- dialog window not popping up when erasing/scaling up/scaling down terrain and scenery in edition mode"
code quality
- code factorization to avoid repeating boilerplate code
- calculate bundled shapes height automatically
Files
_nake_beta_0.4.0_windows.zip 33 MB
Jun 11, 2023
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_nake
Play locally against your friends and/or bots in this 3D take on the classic snake formula
Status | In development |
Author | neirullet |
Tags | 2D, 3D, Isometric, Local multiplayer, snake |
Languages | English, French |
Accessibility | Configurable controls |
More posts
- v0.20.0-betaMar 09, 2024
- v0.19.0-betaNov 29, 2023
- v0.18.1-betaNov 13, 2023
- v0.17.0-betaOct 02, 2023
- v0.16.0-betaSep 29, 2023
- vO.15.0-betaSep 20, 2023
- v0.14.0-betaSep 15, 2023
- v0.13.0-betaAug 14, 2023
- v0.12.0-betaAug 10, 2023
- v0.11.0-betaAug 06, 2023
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