v0.3.0-beta


features:

  •  add ability to switch control schemes between players
  • add ability for buttons to start a countdown before the state event is triggered

added content:

  • add POOP scenery
  • add SNACK item
  • add visual cue to indicate that something is deadly
  • add POND map
  • add COUNTDOWN player setting
  • add THEME player setting

updates:

  • update WOODS map to diversify scenery
  • change default color scheme
  • minor performance boost
  •  add ability to add/remove bots directly from the main menu
  •  extend valuable/value properties to all shapes
  • assign the duck an arbitrary value and make it breakable
  •  tooltips for game settings
  • embolden player's score and username
  • color whole buttons instead of just their content when they represent the players

  • add visual cue for input fields
  • thicken add/remove/delete icons for homogeneity purposes

bugfix:

  • multiple death icons appearing on the replay timeline for the same player when replaying a same game multiple times
  • speeding up replay too much creates crashes
  •  edition controls shouldn't alter the default controls
  • crash "Fail to allocate bitmap" fixed or less likely to happen at least
  •  item number option button missing tooltip
  •  redraw buttons when they've been deleted by bypassing the clean() method
  • replaying a game shouldn't impact the leaderboard
  • item number option button shouldn't be clickable
  • tooltips not showing up anymore after creating a new user profile
  • duck body parts not registering when a shape steps onto them

Files

_nake_beta_0.3.0_windows.zip 33 MB
Jun 03, 2023

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